{"id":364943,"date":"2026-08-18T09:56:28","date_gmt":"2026-08-18T08:56:28","guid":{"rendered":"https:\/\/droix.net\/blogs\/?p=364943"},"modified":"2026-08-18T09:57:32","modified_gmt":"2026-08-18T08:57:32","slug":"romm-review","status":"publish","type":"post","link":"https:\/\/droix.net\/blogs\/romm-review\/","title":{"rendered":"ROMM Review &#8211; How I Built a Self-Hosted Retro Game Library Across Multiple Devices"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>What is ROMM?<\/strong> <a href=\"https:\/\/romm.app\/\" target=\"_blank\" rel=\"noreferrer noopener\">ROMM<\/a> is a free, self-hosted ROM manager for organising, enriching and accessing a personal retro game collection. It scans game files, adds metadata and artwork, supports browser play for selected platforms and can synchronise compatible saves and states across devices. It normally runs on user-owned hardware through Docker rather than as a conventional desktop application.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Why I Set Up ROMM for My Retro Collection<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM is a free, self-hosted ROM manager that lets me organise, enrich and access my retro game collection from one web-based library. It can scan ROM files, retrieve artwork and metadata, provide browser-based play for supported systems and help synchronise saves across compatible devices. Rather than keeping separate, disconnected collections on every computer and handheld, I can use ROMM as the library behind my setup.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Managing a large retro collection across several devices can otherwise become frustrating. ROMs end up spread across folders, hard drives, SD cards and handhelds, while artwork and game information may be missing or inconsistent. Moving a game from a desktop PC to an Android handheld or mobile phone can also mean manually copying the ROM, configuring the emulator again and trying to transfer the correct save file.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/All-of-your-game-collection-synchronised-and-ready-to-browse-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/All-of-your-game-collection-synchronised-and-ready-to-browse-1024x576.jpg\" alt=\"All of your game collection synchronised and ready to browse\" class=\"wp-image-364965\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/All-of-your-game-collection-synchronised-and-ready-to-browse-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/All-of-your-game-collection-synchronised-and-ready-to-browse-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/All-of-your-game-collection-synchronised-and-ready-to-browse-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/All-of-your-game-collection-synchronised-and-ready-to-browse-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/All-of-your-game-collection-synchronised-and-ready-to-browse-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/All-of-your-game-collection-synchronised-and-ready-to-browse-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/All-of-your-game-collection-synchronised-and-ready-to-browse-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">All of your game collection synchronised and ready to browse<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">For this project, I installed ROMM on a Raspberry Pi 5 using Docker, with the main ROM collection stored on an external hard drive. I then used it with a desktop PC, Windows gaming handhelds, Android devices and a mobile phone. In this editorial, I will explain what I needed, how I organised and scanned the collection, and how ROMM performed in everyday use across those devices.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Testing conditions<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Server: Raspberry Pi 5 running OpenMediaVault<\/li>\n\n\n\n<li>Deployment: Docker Compose<\/li>\n\n\n\n<li>ROM storage: External hard drive<\/li>\n\n\n\n<li>Additional server storage: NVMe used for ROMM application and supporting data<\/li>\n\n\n\n<li>Client devices: Desktop PC, Windows gaming handhelds, Android phone, MANGMI Pocket MAX and <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Air X<\/a><\/li>\n\n\n\n<li>ROMM build: 5.1.0<\/li>\n\n\n\n<li>Testing period: Around one month<\/li>\n\n\n\n<li>Scope: Installation, library scanning, metadata retrieval, browser access, device downloads and compatible save\/state workflows<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Who Is ROMM Best Suited To?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM is aimed at people who have built up a sizeable retro game collection and want a better way to organise and access it. If your games are currently spread across several drives, SD cards and handhelds, ROMM gives you a searchable library with platform information, artwork and metadata. Instead of opening folders and trying to remember where a particular version is stored, I can browse the collection through one interface.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is especially useful for people who regularly move between gaming devices. In my setup, I could access the same collection from my desktop PC, Windows handhelds, Android devices and mobile phone. I could use the browser interface for supported games, download titles to a handheld for offline play or access the library through a compatible Android application such as Argosy. The <a href=\"https:\/\/droix.net\/product-attribute\/brands\/mangmi\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Pocket MAX<\/a> and <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Air X<\/a> were particularly useful here, as both gave me a convenient handheld way to browse and play games from the ROMM setup.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Argosy-game-library-browser.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Argosy-game-library-browser-1024x576.jpg\" alt=\"Argosy game library browser\" class=\"wp-image-364976\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Argosy-game-library-browser-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Argosy-game-library-browser-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Argosy-game-library-browser-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Argosy-game-library-browser-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Argosy-game-library-browser-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Argosy-game-library-browser-1200x675.jpg 1200w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Argosy-game-library-browser.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Argosy game library browser<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">ROMM is less suited to anyone looking for a completely plug-and-play solution. Installing Docker, connecting external storage, configuring metadata providers and setting up remote access all require some technical knowledge. I think it is best suited to retro gaming enthusiasts, homelab users, NAS owners and anyone willing to spend time setting up a system in return for having more control over their collection and data.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What ROMM Is Not<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/romm.app\/\" target=\"_blank\" rel=\"noreferrer noopener\">ROMM<\/a> does <strong>NOT <\/strong>provide games, ROM files or BIOS files, so I needed to supply my own legally obtained content. It is also not a universal emulator. ROMM supports browser-based play for selected systems through technologies such as EmulatorJS and Ruffle, but a platform being recognised in the library does not necessarily mean that it can be played in a web browser. More demanding systems will usually still require a suitable standalone emulator on the PC or handheld.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/You-will-need-to-supply-your-own-games-and-related-files.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/You-will-need-to-supply-your-own-games-and-related-files-1024x576.jpg\" alt=\"You will need to supply your own games and related files\" class=\"wp-image-364974\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/You-will-need-to-supply-your-own-games-and-related-files-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/You-will-need-to-supply-your-own-games-and-related-files-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/You-will-need-to-supply-your-own-games-and-related-files-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/You-will-need-to-supply-your-own-games-and-related-files-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/You-will-need-to-supply-your-own-games-and-related-files-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/You-will-need-to-supply-your-own-games-and-related-files-1200x675.jpg 1200w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/You-will-need-to-supply-your-own-games-and-related-files.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">You will need to supply your own games and related files<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">ROMM is also not a conventional Windows or macOS desktop application. It is server software that normally runs through Docker on hardware such as a Raspberry Pi, mini PC, NAS or dedicated server. That gives me control over the installation and data, but it also means I am responsible for storage, updates, backups and security. I see ROMM as the library and synchronisation layer that works alongside my emulators and gaming devices, rather than replacing all of them.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What I Needed to Run ROMM at Home<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Software and Server Requirements<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM is self-hosted software, so I needed a device that could run the server whenever I wanted to access the collection. Docker is the usual way to deploy it, with Docker Compose used to manage ROMM and its supporting services. I also needed suitable locations for the ROM files, BIOS files, artwork, saves, database and configuration data.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Raspberry-Pi-5-with-NVME-HAT-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Raspberry-Pi-5-with-NVME-HAT-1024x576.jpg\" alt=\"Raspberry Pi 5 with NVME HAT\" class=\"wp-image-364997\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Raspberry-Pi-5-with-NVME-HAT-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Raspberry-Pi-5-with-NVME-HAT-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Raspberry-Pi-5-with-NVME-HAT-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Raspberry-Pi-5-with-NVME-HAT-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Raspberry-Pi-5-with-NVME-HAT-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Raspberry-Pi-5-with-NVME-HAT-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Raspberry-Pi-5-with-NVME-HAT-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Raspberry Pi 5 with NVME HAT<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">I did not need an expensive server to get started. My Raspberry Pi 5 running Docker was capable of browsing the library, scanning games and serving the collection to my other devices. The hardware requirements will vary depending on the size of the collection, the number of users, how frequently new games are scanned and whether remote access or more advanced server-side features are planned. The device hosting ROMM does not need to be powerful enough to emulate every system in the collection, since the games can be played on separate hardware.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Choosing Hardware for a Small or Large ROMM Library<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM can scale from a small single-user installation to a much more capable home server. For many users, the best starting point will be hardware they already own, provided it can run Docker and connect to enough storage. These are general setup examples rather than strict minimum requirements.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Hardware level<\/th><th>Best suited to<\/th><th>Advantages<\/th><th>Considerations<\/th><\/tr><\/thead><tbody><tr><td><strong>Raspberry Pi 5<\/strong><\/td><td>Small or medium personal collections and one or two users<\/td><td>Compact, quiet, low power consumption and inexpensive to run<\/td><td>Large scans may take longer; external storage is recommended<\/td><\/tr><tr><td><strong>Mini PC or used business PC<\/strong><\/td><td>Larger collections, several users and more frequent scans<\/td><td>More processing power, faster storage and better multitasking<\/td><td>Higher power consumption and potentially more setup work<\/td><\/tr><tr><td><strong>Docker-compatible NAS<\/strong><\/td><td>Users who already have central network storage<\/td><td>Combines storage and server functions and can simplify household access<\/td><td>Docker support and performance vary between NAS models<\/td><\/tr><tr><td><strong>Dedicated home server or homelab<\/strong><\/td><td>Very large collections, multiple users and advanced services<\/td><td>More CPU, memory and storage expansion, with room for other services<\/td><td>Higher cost, power usage and maintenance requirements<\/td><\/tr><tr><td><strong>Server with GPU resources<\/strong><\/td><td>Experimental server-side emulation or streaming<\/td><td>Additional processing power for demanding workloads<\/td><td>Requires suitable GPU performance and a low-latency network, not just ROMM hosting<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">A Raspberry Pi 5 is a sensible choice for a quiet and energy-efficient ROMM server. A mini PC or dedicated server becomes more attractive with a large disc-based library, multiple simultaneous users or frequent scans. A NAS can also be convenient, although the processor, memory, Docker support and storage configuration should be checked before relying on it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The server and gaming hardware do not have to be the same. I can host ROMM on the Raspberry Pi 5 while playing games on a Windows handheld, an Android handheld, a desktop PC or a phone. The server manages the library and files, while each device uses its own emulator or compatible ROMM application.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Planning Storage for ROMs, Saves and Artwork<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">For my setup, the ROMM application and supporting data used the Raspberry Pi 5&#8217;s NVMe storage, while the ROM collection itself was stored on an external hard drive. Keeping the games separate from the system storage made it easier to expand the library and avoided filling the operating system drive with large files. A USB SSD should provide faster browsing and scanning, while a hard drive can offer more capacity for less money.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As a collection grows, I may need to move to a larger USB drive, a multi-drive NAS or dedicated server storage. Disc-based systems can use considerably more space than cartridge-based systems, and I also need to allow room for BIOS files, artwork, metadata, saves and save states. Backups are important too: protecting only the ROM files would not preserve the database, configuration, artwork and synchronised progress.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How I Organised My ROMM ROM Collection<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Following ROMM&#8217;s Recommended Folder Structure<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Before starting the scan, I spent time organising the collection. <a href=\"https:\/\/docs.romm.app\/latest\/getting-started\/folder-structure\/\" target=\"_blank\" rel=\"noreferrer noopener\">ROMM&#8217;s documentation<\/a> provides recommended folder layouts, and following those guidelines makes it easier for the software to identify platforms, games and BIOS files. In general, I kept ROMs grouped by platform and stored BIOS or firmware files separately where required. I would recommend testing the setup with a small, tidy selection of games before pointing ROMM at several untidy drives.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Hundreds-of-computer-console-and-handheld-systems-are-supported-by-ROMM-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Hundreds-of-computer-console-and-handheld-systems-are-supported-by-ROMM-1024x576.jpg\" alt=\"Hundreds of computer, console and handheld systems are supported by ROMM\" class=\"wp-image-364972\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Hundreds-of-computer-console-and-handheld-systems-are-supported-by-ROMM-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Hundreds-of-computer-console-and-handheld-systems-are-supported-by-ROMM-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Hundreds-of-computer-console-and-handheld-systems-are-supported-by-ROMM-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Hundreds-of-computer-console-and-handheld-systems-are-supported-by-ROMM-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Hundreds-of-computer-console-and-handheld-systems-are-supported-by-ROMM-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Hundreds-of-computer-console-and-handheld-systems-are-supported-by-ROMM-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Hundreds-of-computer-console-and-handheld-systems-are-supported-by-ROMM-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Hundreds of computer, console and handheld systems are supported by ROMM<\/figcaption><\/figure>\n<\/div>\n\n\n<h3 class=\"wp-block-heading\">Legal and Ethical Content<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM does not provide games, ROMs or BIOS files, so I had to supply my own content. Anyone setting up ROMM should use games and firmware files they are legally entitled to use and should understand that the relevant rules vary between countries. This editorial focuses on installing and using the software rather than explaining how to obtain copyrighted material. A self-hosted library provides convenience, but it does not change the legal status of the files stored in it.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Cleaning Up File Names Before Scanning<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM can identify many games automatically, but the quality of the results depends partly on how clearly the files and folders are organised. I found it useful to remove unnecessary duplicates, keep multi-disc games together and clearly label regional releases, translations, hacks and alternate versions. Some games may still need to be matched or corrected manually, but cleaning up the collection first reduces the amount of work required after the scan.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Installing ROMM with OpenMediaVault and Docker Compose<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">My OpenMediaVault Setup<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">For this project, I installed ROMM on a the Raspberry Pi 5 running <a href=\"https:\/\/www.openmediavault.org\/\" target=\"_blank\" data-type=\"link\" data-id=\"https:\/\/www.openmediavault.org\/\" rel=\"noreferrer noopener\">OpenMediaVault<\/a> with Docker Compose. I already had several Docker applications running on the server, including <a href=\"https:\/\/www.home-assistant.io\/\" target=\"_blank\" data-type=\"link\" data-id=\"https:\/\/www.home-assistant.io\/\" rel=\"noreferrer noopener\">Home Assistant<\/a>, so ROMM fitted naturally into an existing home-server environment. OpenMediaVault provided a convenient way to manage the storage and shared folders, while Docker Compose handled the ROMM container and supporting services.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"508\" data-id=\"365000\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/OpenMediaVault-on-the-Raspberry-Pi-5-1024x508.jpg\" alt=\"OpenMediaVault on the Raspberry Pi 5\" class=\"wp-image-365000\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/OpenMediaVault-on-the-Raspberry-Pi-5-1024x508.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/OpenMediaVault-on-the-Raspberry-Pi-5-300x149.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/OpenMediaVault-on-the-Raspberry-Pi-5-768x381.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/OpenMediaVault-on-the-Raspberry-Pi-5-1536x762.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/OpenMediaVault-on-the-Raspberry-Pi-5-2048x1016.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">OpenMediaVault on the Raspberry Pi 5<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"508\" data-id=\"364999\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Management-of-ROMM-updates-is-a-necessary-task-1024x508.jpg\" alt=\"Management of ROMM updates is a necessary task\" class=\"wp-image-364999\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Management-of-ROMM-updates-is-a-necessary-task-1024x508.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Management-of-ROMM-updates-is-a-necessary-task-300x149.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Management-of-ROMM-updates-is-a-necessary-task-768x381.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Management-of-ROMM-updates-is-a-necessary-task-1536x762.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Management-of-ROMM-updates-is-a-necessary-task-2048x1016.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Management of ROMM updates is a necessary task<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"508\" data-id=\"364998\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Starting-up-ROMM-1024x508.jpg\" alt=\"Starting up ROMM\" class=\"wp-image-364998\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Starting-up-ROMM-1024x508.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Starting-up-ROMM-300x149.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Starting-up-ROMM-768x381.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Starting-up-ROMM-1536x762.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Starting-up-ROMM-2048x1016.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Starting up ROMM<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The precise installation process will depend on the hardware and operating system, but the general approach involved creating the required folders, configuring the Docker Compose file, setting the storage paths, adding database info and starting the containers. Once ROMM was running, I opened it in a web browser, completed the initial setup and created the administrator account. Anyone following the process should check the current ROMM documentation first, as the recommended Compose configuration and supporting services can change between releases.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Adding Metadata Providers<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">One of ROMM&#8217;s most useful features is the ability to retrieve artwork and information about the games in the collection. I configured IGDB, RetroAchievements, SteamGridDB and Hasheous, all of which provided useful data for identifying games and adding cover art, screenshots, descriptions, genres and achievement information. The results can vary depending on the platform, game version and file naming.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Meta-Data-Providers.jpg\"><img decoding=\"async\" width=\"1024\" height=\"493\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Meta-Data-Providers-1024x493.jpg\" alt=\"ROMM Meta Data Providers\" class=\"wp-image-364954\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Meta-Data-Providers-1024x493.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Meta-Data-Providers-300x145.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Meta-Data-Providers-768x370.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Meta-Data-Providers-1536x740.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Meta-Data-Providers-2048x986.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM Meta Data Providers<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">I also configured <a href=\"https:\/\/www.screenscraper.fr\/\" data-type=\"link\" data-id=\"https:\/\/www.screenscraper.fr\/\" target=\"_blank\" rel=\"noreferrer noopener\">ScreenScraper<\/a>, which offers free access with usage limits. Because I was scanning a large collection (for test purpsoses of course) and wanted to make greater use of the service, I donated \u00a38 to support the project and access its highest tier. This is not essential for a ROMM installation, but it was a worthwhile way to support ScreenScraper while giving me more capacity during the initial scan. I recommend configuring the required API credentials before starting a large library scan, as this can help avoid interruptions and improve the matching process.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">What Happened During My First ROMM Library Scan<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Once the folders and metadata providers were ready, I started the first scan. I have a fairly extensive collection, so this was not a quick process: the initial scan took the best part of three to four days to complete. The time required will depend on the number of games, server and storage performance, internet connection speeds, metadata providers and any API rate limits.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Collections.jpg\"><img decoding=\"async\" width=\"1024\" height=\"493\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Collections-1024x493.jpg\" alt=\"ROMM Browser Game Collections\" class=\"wp-image-364959\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Collections-1024x493.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Collections-300x145.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Collections-768x370.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Collections-1536x740.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Collections-2048x986.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM Browser Game Collections<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">After the first scan, I spent time cleaning up the results. Some games were not matched correctly, while others were missed because of file names, unusual versions or incomplete provider coverage. I corrected some entries manually, tidied up parts of the collection and then ran another scan to find anything that had been missed. With a large library, I found it more realistic to treat the first scan as the beginning of the process rather than expecting everything to be perfect immediately.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Remote Access and Security<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I can use ROMM entirely within my home network, but accessing the collection away from home is one of its most appealing features. In my current setup, I have been somewhat naughty and accessed ROMM externally without implementing all of the additional security measures I intend to add. I have created user accounts rather than leaving the installation completely open, but accounts alone should not be considered sufficient protection for a service exposed to the internet. For long-term use, I would recommend strong, unique passwords, access limited to trusted users and avoiding unnecessary public services or ports.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A more secure approach would be to place ROMM behind a reverse proxy with HTTPS, or access it through a VPN such as Tailscale or WireGuard. HTTPS is useful for secure remote access and may also be needed for certain browser-based emulator features, progressive web app installation and external authentication options. I also need to keep Docker and ROMM updated, restrict administrator access and maintain reliable backups. My current setup shows that external access is possible, but improving its security will be important before I rely on it more heavily or make it available to additional users.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Using ROMM on My Desktop, Phone and Handhelds<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Playing Supported ROMM Games in a Desktop Browser<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The simplest way I access ROMM is through a web browser. On my desktop PC, I can open the interface, search the library and either download a game or launch it directly when the platform supports browser-based play. This is particularly convenient when I want a quick game during my lunch break at work, as I can access the collection without installing a separate frontend or searching through folders.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Home-Screen.jpg\"><img decoding=\"async\" width=\"1024\" height=\"493\" data-id=\"364956\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Home-Screen-1024x493.jpg\" alt=\"ROMM Browser Home Screen\" class=\"wp-image-364956\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Home-Screen-1024x493.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Home-Screen-300x145.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Home-Screen-768x370.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Home-Screen-1536x740.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Home-Screen-2048x986.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM Browser Home Screen<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Platforms-List.jpg\"><img decoding=\"async\" width=\"1024\" height=\"493\" data-id=\"364955\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Platforms-List-1024x493.jpg\" alt=\"ROMM Browser Platforms List\" class=\"wp-image-364955\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Platforms-List-1024x493.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Platforms-List-300x145.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Platforms-List-768x370.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Platforms-List-1536x740.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Platforms-List-2048x986.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM Browser Platforms List<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Browser-based play uses emulator technologies such as EmulatorJS and works best with older, less demanding systems. ROMM may recognise a platform for library management without supporting that platform for browser play, so I do not assume that every game will launch from the <strong>Play<\/strong> button. This table gives a general guide, although results vary between games, browsers and devices.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Platform group<\/th><th>My browser-play expectation<\/th><\/tr><\/thead><tbody><tr><td>NES, SNES, Game Boy and Sega Genesis<\/td><td>Generally well suited<\/td><\/tr><tr><td>Arcade and older computer systems<\/td><td>Depends on the individual core and game<\/td><\/tr><tr><td>PlayStation, Nintendo 64 and Sega Saturn<\/td><td>Variable, depending on the game and browser<\/td><\/tr><tr><td>Nintendo DS and PSP<\/td><td>More limited and may need additional browser features or configuration<\/td><\/tr><tr><td>Modern or demanding systems<\/td><td>Usually better with a standalone emulator or native device application<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Information.jpg\"><img decoding=\"async\" width=\"1024\" height=\"493\" data-id=\"364958\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Information-1024x493.jpg\" alt=\"ROMM Browser Game Information\" class=\"wp-image-364958\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Information-1024x493.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Information-300x145.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Information-768x370.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Information-1536x740.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Game-Information-2048x986.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM Browser Game Information<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Gaming-with-setings-menu-showing.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"364957\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Gaming-with-setings-menu-showing-1024x576.jpg\" alt=\"ROMM Browser Gaming with setings menu showing\" class=\"wp-image-364957\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Gaming-with-setings-menu-showing-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Gaming-with-setings-menu-showing-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Gaming-with-setings-menu-showing-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Gaming-with-setings-menu-showing-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Gaming-with-setings-menu-showing-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Gaming-with-setings-menu-showing-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-Gaming-with-setings-menu-showing-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM Browser Gaming with setings menu showing<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">For more demanding systems, I download the game and use a suitable emulator on the device instead. ROMM&#8217;s browser player is a useful convenience rather than a replacement for every standalone emulator. For supported systems, clicking <strong>Play<\/strong> is much faster than downloading a file, configuring an emulator and trying to remember which version of a game I was using.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Testing ROMM with Android Phones and Gaming Handhelds<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Android is one of the most flexible ways I use my ROMM collection. I tested the setup with the <a href=\"https:\/\/droix.net\/product\/mangmi-pocket-max\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Pocket MAX<\/a> and MANGMI Air X, and both worked very well with my ROMM server. I could browse the library, select a game and download it to either handheld for use with the appropriate emulator. This meant I did not need to keep manually copying ROM files to the Pocket MAX or <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Air X<\/a> every time I wanted to try another game.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-browsing-games-via-Argosy-on-the-MANGMI-Pocket-MAX-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-browsing-games-via-Argosy-on-the-MANGMI-Pocket-MAX-1024x576.jpg\" alt=\"ROMM browsing games via Argosy on the MANGMI Pocket MAX\" class=\"wp-image-364966\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-browsing-games-via-Argosy-on-the-MANGMI-Pocket-MAX-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-browsing-games-via-Argosy-on-the-MANGMI-Pocket-MAX-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-browsing-games-via-Argosy-on-the-MANGMI-Pocket-MAX-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-browsing-games-via-Argosy-on-the-MANGMI-Pocket-MAX-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-browsing-games-via-Argosy-on-the-MANGMI-Pocket-MAX-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-browsing-games-via-Argosy-on-the-MANGMI-Pocket-MAX-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-browsing-games-via-Argosy-on-the-MANGMI-Pocket-MAX-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM browsing games via Argosy on the MANGMI Pocket MAX<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">A suitable Android application makes the experience more convenient than downloading files through a browser. With an app such as <a href=\"https:\/\/github.com\/rommapp\/argosy-launcher\" target=\"_blank\" rel=\"noreferrer noopener\">Argosy<\/a>, ROMM acts as the library while the handheld manages the local emulator and controls. I can download games when needed, keep them on the device for offline play and, where supported, synchronise saves or save states back to the server. Argosy does have support for &#8216;built-in&#8217; emulator cores that require minimal configuration. Though I still need to install and configure the &#8216;external&#8217; emulators on the Android device such as NetherSX2 Turnip and Eden, so the experience depends on the handheld, emulator and platform being used.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Final-Fight-CD-on-the-MANGMI-Pocket-MAX-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Final-Fight-CD-on-the-MANGMI-Pocket-MAX-1024x576.jpg\" alt=\"Final Fight CD on the MANGMI Pocket MAX\" class=\"wp-image-364967\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Final-Fight-CD-on-the-MANGMI-Pocket-MAX-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Final-Fight-CD-on-the-MANGMI-Pocket-MAX-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Final-Fight-CD-on-the-MANGMI-Pocket-MAX-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Final-Fight-CD-on-the-MANGMI-Pocket-MAX-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Final-Fight-CD-on-the-MANGMI-Pocket-MAX-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Final-Fight-CD-on-the-MANGMI-Pocket-MAX-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Final-Fight-CD-on-the-MANGMI-Pocket-MAX-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Final Fight CD on the MANGMI Pocket MAX<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">The same approach works on an Android phone. A phone is not always my first choice for longer gaming sessions, but it is useful when I want access to the collection without carrying a dedicated handheld. The <a href=\"https:\/\/droix.net\/product\/mangmi-pocket-max\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Pocket MAX<\/a> and <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Air X<\/a> are better suited to extended play because their built-in controls feel more natural than touchscreen controls, while the phone remains a convenient way to browse or play a quick session.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Bringing ROMM into Playnite on Windows<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM can also connect to desktop game library applications such as <a href=\"https:\/\/docs.romm.app\/latest\/ecosystem\/first-party-apps\/\" target=\"_blank\" rel=\"noreferrer noopener\">Playnite<\/a>. I used the Playnite integration to bring my ROMM collection into a traditional desktop launcher alongside my other games. This allowed me to browse and launch the collection from one interface rather than opening ROMM in a browser whenever I wanted to play.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Playnite setup was more long-winded than the Android experience, and it took some time to get everything configured correctly. Once it was working, however, it provided a convenient desktop workflow. I would like to see more automated integrations in the future, particularly ones that are as straightforward as pairing Argosy on Android with a ROMM server.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">What to Expect from Linux-Based Handhelds<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">I have not personally tested ROMM with Linux-based handhelds, so I cannot describe that experience from first-hand use. ROMM does support integrations and community tools aimed at Linux handhelds and gaming frontends, but the exact setup depends on the device, operating system, custom firmware and frontend.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Mobile-Gaming-with-bottom-menu-showing.jpg\"><img decoding=\"async\" width=\"1024\" height=\"461\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Mobile-Gaming-with-bottom-menu-showing-1024x461.jpg\" alt=\"ROMM Mobile Gaming (with bottom menu showing)\" class=\"wp-image-364963\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Mobile-Gaming-with-bottom-menu-showing-1024x461.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Mobile-Gaming-with-bottom-menu-showing-300x135.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Mobile-Gaming-with-bottom-menu-showing-768x346.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Mobile-Gaming-with-bottom-menu-showing-1536x691.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Mobile-Gaming-with-bottom-menu-showing-2048x922.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM Mobile Gaming (with bottom menu showing)<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">The general workflow should be similar: ROMM provides the library, while the handheld downloads games and may synchronise saves or states over the network. However, compatibility can vary between Linux distributions, custom firmware and frontend applications, so I would check the current ROMM documentation and the instructions for the specific device before setting one up.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The ROMM Features I Use Most<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">A Cleaner ROMM Library That Is Easier to Browse<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM&#8217;s library interface is one of the features I use most. Instead of looking through folders filled with inconsistently named files, I can browse by platform, search for a game or filter the collection using genres, favourites and collections. Each game has its own information page, so the experience feels closer to a modern digital game library than a traditional file browser.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is especially useful when I am not sure what I want to play. I can browse artwork, screenshots and descriptions, choose a platform and quickly find something suitable. The interface gives me a single place to explore the games available across my desktop PC, Windows handhelds, Android devices and phone.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Artwork and Metadata That Improve Discovery<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The metadata scraping makes a significant difference to the overall experience. When ROMM matches a game with one or more providers, it can add cover art, screenshots, descriptions, genres, release information and other details. A collection that started as files and folders becomes easier to navigate and much more enjoyable to browse.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Retro-Archievements-is-seamlessly-integrated-into-ROMM-and-Argosy-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Retro-Archievements-is-seamlessly-integrated-into-ROMM-and-Argosy-1024x576.jpg\" alt=\"Retro Achievements is seamlessly integrated into ROMM and Argosy\" class=\"wp-image-364968\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Retro-Archievements-is-seamlessly-integrated-into-ROMM-and-Argosy-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Retro-Archievements-is-seamlessly-integrated-into-ROMM-and-Argosy-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Retro-Archievements-is-seamlessly-integrated-into-ROMM-and-Argosy-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Retro-Archievements-is-seamlessly-integrated-into-ROMM-and-Argosy-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Retro-Archievements-is-seamlessly-integrated-into-ROMM-and-Argosy-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Retro-Archievements-is-seamlessly-integrated-into-ROMM-and-Argosy-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Retro-Archievements-is-seamlessly-integrated-into-ROMM-and-Argosy-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Retro Achievements is seamlessly integrated into ROMM and Argosy<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">The matching process is not perfect, particularly with unusual file names, hacks, translations and less common platforms, so I still needed to make some manual corrections. However, when the games were identified correctly, the result was a clean and attractive library that was far easier to use than a collection of raw ROM files.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Downloading Games to My Devices When I Need Them<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM gives me one place from which to download games to the devices I use. Instead of storing the full collection on every handheld, I can browse the server, select a game and download it when needed. This is useful for handhelds with limited storage, including the <a href=\"https:\/\/droix.net\/product\/mangmi-pocket-max\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Pocket MAX<\/a> and <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Air X<\/a>, because I can keep a smaller selection locally and change it over time.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Downloading-a-game-to-the-MANGMI-Pocket-MAX-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Downloading-a-game-to-the-MANGMI-Pocket-MAX-1024x576.jpg\" alt=\"Downloading a game to the MANGMI Pocket MAX\" class=\"wp-image-364971\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Downloading-a-game-to-the-MANGMI-Pocket-MAX-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Downloading-a-game-to-the-MANGMI-Pocket-MAX-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Downloading-a-game-to-the-MANGMI-Pocket-MAX-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Downloading-a-game-to-the-MANGMI-Pocket-MAX-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Downloading-a-game-to-the-MANGMI-Pocket-MAX-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Downloading-a-game-to-the-MANGMI-Pocket-MAX-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Downloading-a-game-to-the-MANGMI-Pocket-MAX-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Downloading a game to the MANGMI Pocket MAX<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">It also avoids repeatedly searching through different hard drives or trying to remember which version of a game is stored on which device. The server remains the main source for the collection, while each PC or handheld downloads the games it needs. Some systems still require their own emulator configuration, but ROMM reduces a large amount of the manual file management.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Save and Save-State Synchronisation Across Handhelds<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/docs.romm.app\/latest\/using\/saves-and-states\/\" target=\"_blank\" rel=\"noreferrer noopener\">ROMM save and state synchronisation<\/a> was one of the features I was most interested in trying. I regularly switch between different handhelds for reviews, so manually copying save files and save states from one device to another can quickly become time-consuming. With ROMM acting as a self-hosted source for compatible saves, I can move between devices and continue playing without searching for the latest file.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-takes-care-of-Save-synching-between-devices-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-takes-care-of-Save-synching-between-devices-1024x576.jpg\" alt=\"ROMM takes care of Save synching between devices\" class=\"wp-image-364969\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-takes-care-of-Save-synching-between-devices-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-takes-care-of-Save-synching-between-devices-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-takes-care-of-Save-synching-between-devices-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-takes-care-of-Save-synching-between-devices-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-takes-care-of-Save-synching-between-devices-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-takes-care-of-Save-synching-between-devices-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-takes-care-of-Save-synching-between-devices-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM takes care of Save synching between devices<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">This has saved me a considerable amount of time. I can play on the <a href=\"https:\/\/droix.net\/product\/mangmi-pocket-max\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Pocket MAX<\/a>, move to the <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Air X<\/a> or another compatible handheld and continue from where I left off. I do not have to remember which device contains the newest progress, and I do not need to copy ROMs and save files manually every time I change hardware.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The exact experience depends on the emulator and integration being used, and not every system supports synchronisation in the same way. Some platforms still need dedicated emulators, such as Eden or X1 Box, and may require additional setup on each device. Even with those limitations, having the collection and compatible saves in one place feels similar to cloud saving, while the server and data remain under my control.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Separate Accounts for Shared Home Use<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM can also be used by more than one person. Separate accounts allow different people to access the same library while maintaining their own favourites, history and progress. This could be useful in a household where several people share a collection but use different devices or want their own settings.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-User-Accounts.jpg\"><img decoding=\"async\" width=\"1024\" height=\"493\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-User-Accounts-1024x493.jpg\" alt=\"ROMM Browser User Accounts\" class=\"wp-image-364960\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-User-Accounts-1024x493.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-User-Accounts-300x145.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-User-Accounts-768x370.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-User-Accounts-1536x740.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/ROMM-Browser-User-Accounts-2048x986.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">ROMM Browser User Accounts<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">For a single user, these features may not be essential, but they make ROMM more flexible as a home-server application. They also provide better control over who can browse, download or manage content, particularly if remote access is enabled.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">ROM Patching, Translations and Alternative Versions<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM includes support for applying patches such as translations and ROM hacks, depending on the platform and files being used. This can be useful when I want to keep alternative versions of games alongside the main collection without manually managing every modified file.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I would still keep clean original copies separate from patched versions. ROM hacks and translations can have their own compatibility requirements, and the results may vary between emulators. It is best to test this with a small number of games before applying it across a large collection.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Android, Playnite and the Wider ROMM Ecosystem<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM is not limited to one way of accessing the collection. Alongside the web interface, it can work with Android applications, desktop launchers and gaming frontends. In my setup, I used the web interface, Argosy for the <a href=\"https:\/\/droix.net\/product\/mangmi-pocket-max\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Pocket MAX<\/a> and the <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Air X<\/a>, and Playnite with Windows, while other users may prefer different frontends or device-specific tools.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Androids-Argosy-Launcher-Setup-Is-Easy.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"364962\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Androids-Argosy-Launcher-Setup-Is-Easy-1024x576.jpg\" alt=\"Androids Argosy Launcher Setup Is Easy\" class=\"wp-image-364962\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Androids-Argosy-Launcher-Setup-Is-Easy-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Androids-Argosy-Launcher-Setup-Is-Easy-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Androids-Argosy-Launcher-Setup-Is-Easy-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Androids-Argosy-Launcher-Setup-Is-Easy-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Androids-Argosy-Launcher-Setup-Is-Easy-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Androids-Argosy-Launcher-Setup-Is-Easy-1200x675.jpg 1200w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Androids-Argosy-Launcher-Setup-Is-Easy.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Androids Argosy Launcher Setup Is Easy<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Android-Argosy-has-built-in-emulator-cores-which-require-minimal-setup.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"364961\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Android-Argosy-has-built-in-emulator-cores-which-require-minimal-setup-1024x576.jpg\" alt=\"Android Argosy has built-in emulator cores which require minimal setup\" class=\"wp-image-364961\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Android-Argosy-has-built-in-emulator-cores-which-require-minimal-setup-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Android-Argosy-has-built-in-emulator-cores-which-require-minimal-setup-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Android-Argosy-has-built-in-emulator-cores-which-require-minimal-setup-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Android-Argosy-has-built-in-emulator-cores-which-require-minimal-setup-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Android-Argosy-has-built-in-emulator-cores-which-require-minimal-setup-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Android-Argosy-has-built-in-emulator-cores-which-require-minimal-setup-1200x675.jpg 1200w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Android-Argosy-has-built-in-emulator-cores-which-require-minimal-setup.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Android Argosy has built-in emulator cores which require minimal setup<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">There is also an API and an active community ecosystem, which gives ROMM room to expand beyond its standard interface. That flexibility is useful because retro gamers have very different setups: some may want a simple browser library, while others may want ROMM to supply games and saves to multiple handhelds, desktop emulators and frontend applications.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The ROMM Limitations I Encountered<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM is a powerful way to organise and access a retro collection, but it is not completely plug-and-play. I already had knowledge of Docker, storage and networking. Initial time is a factor, and scanning a large collection took a good few days due a the sheer number of games to parse. Browser-based play is limited to supported platforms and emulator cores, so more demanding systems generally need a suitable standalone emulator on the device. Metadata matching is not always perfect either, particularly with hacks, translations, unusual releases or poorly named files, meaning that manual corrections may be required.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/The-emulator-cores-have-all-the-usual-features-such-as-save-states-even-Speed-Running-timers-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/The-emulator-cores-have-all-the-usual-features-such-as-save-states-even-Speed-Running-timers-1024x576.jpg\" alt=\"The emulator cores have all the usual features such as save states, even Speed Running timers\" class=\"wp-image-364973\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/The-emulator-cores-have-all-the-usual-features-such-as-save-states-even-Speed-Running-timers-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/The-emulator-cores-have-all-the-usual-features-such-as-save-states-even-Speed-Running-timers-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/The-emulator-cores-have-all-the-usual-features-such-as-save-states-even-Speed-Running-timers-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/The-emulator-cores-have-all-the-usual-features-such-as-save-states-even-Speed-Running-timers-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/The-emulator-cores-have-all-the-usual-features-such-as-save-states-even-Speed-Running-timers-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/The-emulator-cores-have-all-the-usual-features-such-as-save-states-even-Speed-Running-timers-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/The-emulator-cores-have-all-the-usual-features-such-as-save-states-even-Speed-Running-timers-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">The emulator cores have all the usual features such as save states, even Speed Running timers<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">There are also responsibilities that come with running a self-hosted service. I am responsible for providing and managing my own ROMs and BIOS files, maintaining enough storage and keeping the server, database and configuration backed up. Save synchronisation is extremely useful, but it depends on the client, emulator and platform being compatible. If I make ROMM available outside my home, I also need to take remote access security seriously by using strong accounts, HTTPS or a VPN, keeping the software updated and avoiding unnecessary public exposure.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Final Thoughts: Is ROMM Worth Setting Up?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">After installing and using ROMM with a Raspberry Pi 5, Docker, NVMe storage and an external hard drive, I have found it to be an excellent way of bringing a large retro collection together. The initial installation and scanning process required time and patience, but the result was worth the effort. Having the games presented with artwork, descriptions and platform information is much more enjoyable than browsing a set of folders on a hard drive.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Sonic-Adventure-2-on-the-MANGMI-Pocket-MAX-scaled.jpg\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Sonic-Adventure-2-on-the-MANGMI-Pocket-MAX-1024x576.jpg\" alt=\"Sonic Adventure 2 on the MANGMI Pocket MAX\" class=\"wp-image-364970\" srcset=\"https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Sonic-Adventure-2-on-the-MANGMI-Pocket-MAX-1024x576.jpg 1024w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Sonic-Adventure-2-on-the-MANGMI-Pocket-MAX-300x169.jpg 300w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Sonic-Adventure-2-on-the-MANGMI-Pocket-MAX-768x432.jpg 768w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Sonic-Adventure-2-on-the-MANGMI-Pocket-MAX-1536x864.jpg 1536w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Sonic-Adventure-2-on-the-MANGMI-Pocket-MAX-2048x1152.jpg 2048w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Sonic-Adventure-2-on-the-MANGMI-Pocket-MAX-640x360.jpg 640w, https:\/\/droix.net\/blogs\/wp-content\/uploads\/2026\/08\/Sonic-Adventure-2-on-the-MANGMI-Pocket-MAX-1200x675.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Sonic Adventure 2 on the MANGMI Pocket MAX<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">The biggest benefit for me has been using the same library across a range of devices. I have accessed ROMM through a desktop PC, Android phones, Windows gaming handhelds, the <a href=\"https:\/\/droix.net\/product\/mangmi-pocket-max\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Pocket MAX<\/a> and the MANGMI Air X. Browser-based play is useful for quickly launching supported systems, while compatible applications and desktop integrations provide a more traditional experience elsewhere. Save and save-state synchronisation is particularly valuable when I switch handhelds for reviews, as it removes much of the usual manual copying and makes it easier to continue playing wherever I am.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM is not effortless, and it requires technical knowledge, patience and ongoing maintenance. However, if I am comfortable with a self-hosted setup and want more control over my retro collection, it offers a flexible and convenient solution. For me, ROMM has become much more than a way to catalogue ROMs: it provides a practical hub connecting my games, devices and saves, with the MANGMI Pocket MAX and <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Air X<\/a> showing how well a compatible Android handheld can fit into that setup.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\">Our Verdict &#8211; Is ROMM Worth Setting Up?<\/h1>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Short answer:<\/strong> ROMM is worth setting up if you want a self-hosted retro library that connects multiple computers, phones and gaming handhelds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Best for:<\/strong> Retro gaming enthusiasts with several devices, a growing ROM collection and enough technical confidence to manage Docker, storage and backups.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Not ideal for:<\/strong> Anyone who wants a completely plug-and-play emulator, universal browser play or zero-maintenance remote access.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Learn More<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Find out more about ROMM on their homepage at <a href=\"https:\/\/romm.app\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/romm.app\/<\/a> , there is a demo browser version you can try with some freely available homebrew games. I would also advise to check out the documentation at <a href=\"https:\/\/docs.romm.app\/latest\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/docs.romm.app\/latest\/ <\/a>for more detailed information on setting up ROMM. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">We used the <a href=\"https:\/\/droix.net\/product\/mangmi-pocket-max\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Pocket MAX<\/a> and <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">Air X<\/a> with ROMM but you can use most <a href=\"https:\/\/droix.net\/product-category\/gaming-handheld\/android-gaming-handheld\/\" target=\"_blank\" data-type=\"link\" data-id=\"https:\/\/droix.net\/product-category\/gaming-handheld\/android-gaming-handheld\/\" rel=\"noreferrer noopener\">Android gaming handhelds<\/a>, browse the selection on the DROIX store.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">ROMM FAQ<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">What hardware do I need to run ROMM?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">A Raspberry Pi 5 can be enough for a small or medium personal ROMM library, while a mini PC, NAS or dedicated server may be more suitable for larger collections and multiple users.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Can ROMM play games in a web browser?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM can play selected systems in a web browser through EmulatorJS and other supported players, but browser play is not available for every platform and demanding systems may need a standalone emulator.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Can ROMM synchronise saves between devices?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM can synchronise compatible save files and save states between supported browsers, companion applications and registered devices, although save-state compatibility depends on the emulator core being used.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Can I use ROMM with Android gaming handhelds?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM can be used with Android gaming handhelds through a browser or compatible applications such as Argosy, and I successfully tested the workflow with the MANGMI Pocket MAX and <a href=\"https:\/\/droix.net\/product\/mangmi-air-x\/\" target=\"_blank\" rel=\"noreferrer noopener\">MANGMI Air X<\/a>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Is ROMM suitable for beginners?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">ROMM can be suitable for beginners who are willing to learn Docker and basic server administration, but it is not as immediate as installing a conventional desktop emulator or frontend.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I installed ROMM on a Raspberry Pi 5 with OpenMediaVault and Docker Compose, then tested its game library, browser play, downloads and save sync across PC, phone and handhelds.<\/p>\n","protected":false},"author":859,"featured_media":364979,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[8988,2407,8421,8422,57,3475,8987,5317,1925],"class_list":["post-364943","post","type-post","status-publish","format-standard","has-post-thumbnail","category-editorials","tag-airx","tag-android","tag-mangmi","tag-pocket-max","tag-retro-gaming","tag-review","tag-romm","tag-win-5","tag-windows"],"_links":{"self":[{"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/posts\/364943","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/users\/859"}],"replies":[{"embeddable":true,"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/comments?post=364943"}],"version-history":[{"count":9,"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/posts\/364943\/revisions"}],"predecessor-version":[{"id":365001,"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/posts\/364943\/revisions\/365001"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/media\/364979"}],"wp:attachment":[{"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/media?parent=364943"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/categories?post=364943"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/droix.net\/blogs\/wp-json\/wp\/v2\/tags?post=364943"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}